/gba_game

My in-development GBA game

Primary LanguageC++

gba_game

GBA Game in development. (Untitled)

This is a gba game written in c++ with a custom engine.

Engine Features

  • Nearly complete GBA HAL
  • Powerful asset management
  • Depth-sorted sprite manager
  • Scrolling background manager
  • Fixed-point math library
  • Multi-channel PCM sound driver
  • png_2_gba utility program to convert pngs into game assets (written in rust)
  • Dynamic asset support (for procedural generation)

Required Tools