GBA Game in development. (Untitled)
This is a gba game written in c++ with a custom engine.
- Nearly complete GBA HAL
- Powerful asset management
- Depth-sorted sprite manager
- Scrolling background manager
- Fixed-point math library
- Multi-channel PCM sound driver
- png_2_gba utility program to convert pngs into game assets (written in rust)
- Dynamic asset support (for procedural generation)