How many balls can you keep up on the air by just clicking on them?
This game was influenced by the various flash games that could be played in the early 00s in websites like Newgrounds, Candystand, freeonlinegames, etc.
This game was developed in roughly 3 days as part of a game jam.
A lengthier gameplay video showing all features can be seen on vimeo on the following adress: https://vimeo.com/713417620
This game showcases simplistic UI, aesthetics and mechanics to try to prove that really less can be more when done right. However not everything that seems simple had little thought or work behind it.
- The physics of the balls have nuance to them. Depending on where you click them, they can go slightly to the sides.
- Depending on where on the Y-axis of the screen you click the ball, proportional upwards force is applied to try and keep always the ball on screen. Clicking higher up the screen adds little force whereas clicking lower on the screen adds a stronger force.
- A color palette resembling that of a circus was chosen to give the game a lighthearted, happy feeling to it. Some post-processing effects like AA, vignette and grain were subtly used to enhance this feeling.
- The music and sound effects were chosen to fit the previously mentioned atmosphere.
To play the game download the zip file, extract and double click on the executable. Alternatively, the game can be played online at https://sharemygame.com/@OuterGazer/juggling-frenzy