Pinned Repositories
actions_build_aseprites
aseprite_builders
Builds aseprite using GitHub actions
dagon
3D game engine for D
godot-dash
Dark theme for Godot Engine inspired by Atom Dash.
Nim
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Overload
3D Game engine with editor
Pie
Pie: The cross-platform graphics toolkit.
raylib-go
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
TerrainBlending
Shader-based solution to blend arbitrary meshes with Unity terrain
Oxygeniums's Repositories
Oxygeniums/actions_build_aseprites
Oxygeniums/aseprite_builders
Builds aseprite using GitHub actions
Oxygeniums/dagon
3D game engine for D
Oxygeniums/godot-dash
Dark theme for Godot Engine inspired by Atom Dash.
Oxygeniums/Nim
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Oxygeniums/Overload
3D Game engine with editor
Oxygeniums/Pie
Pie: The cross-platform graphics toolkit.
Oxygeniums/raylib-go
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Oxygeniums/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Oxygeniums/TerrainBlending
Shader-based solution to blend arbitrary meshes with Unity terrain
Oxygeniums/TTLMaster
Edit TTL of packets on your Android-device
Oxygeniums/tyra
Game engine for PlayStation 2™