This is an implementation of the A* algorithm used to find the shortest path between two points on a 2D grid with walls. The project is a part of the Introduction to AI course at NTNU
$ python3 -m venv env
$ source env/bin/activate
$ pip install -r requirements.txt
$ python3 pathFinding.py 1
The pathFinding.py
script can be run with any number in the range [1, 4]