Pinned Repositories
blip
C library for synthesizing melodies from MML strings
FibonacciLattice
Blender addon for generating uniformly distributed points on a sphere using Fibonacci lattices
json5
Header only JSON/JSON5 parser and serializer for C++
lipp
Lazy Incorrect Preprocessor
quickjs-msvc
QuickJS buildable with MSVC
sbp
Structured Bindings Pack - serialize C++ structs into MessagePack binary form
ufmt
Minimalist {fmt} implementation
winpin
Windows utility that automatically saves and restores the position of your windows when you plug in your laptop to an external monitor(s).
xm_player
XM module player written in Rust from scratch
P-i-N's Repositories
P-i-N/json5
Header only JSON/JSON5 parser and serializer for C++
P-i-N/quickjs-msvc
QuickJS buildable with MSVC
P-i-N/sbp
Structured Bindings Pack - serialize C++ structs into MessagePack binary form
P-i-N/lipp
Lazy Incorrect Preprocessor
P-i-N/FibonacciLattice
Blender addon for generating uniformly distributed points on a sphere using Fibonacci lattices
P-i-N/xm_player
XM module player written in Rust from scratch
P-i-N/ufmt
Minimalist {fmt} implementation
P-i-N/blip
C library for synthesizing melodies from MML strings
P-i-N/winpin
Windows utility that automatically saves and restores the position of your windows when you plug in your laptop to an external monitor(s).
P-i-N/cpp-docs
C++ Documentation
P-i-N/CppSharp
Tools and libraries to glue C/C++ APIs to high-level languages
P-i-N/fheroes2
fheroes2 is a recreation of Heroes of Might and Magic II game engine
P-i-N/lethe
a statically typed, unsafe scripting language
P-i-N/lightning
c-lightning — a Lightning Network implementation in C
P-i-N/P-i-N
Config files for my GitHub profile.
P-i-N/Premaker
Premake setup script
P-i-N/qix
QOI Idea eXpanded
P-i-N/qoa
The “Quite OK Audio Format” for fast, lossy audio compression
P-i-N/qoi
The “Quite OK Image” format for fast, lossless image compression
P-i-N/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
P-i-N/ShadertoyMIDI
Command line tool for converting note events from MIDI files into GLSL arrays
P-i-N/TAA
Temporal Anti Aliasing for Criterion Games Masterclass