STEM Hackathon Feb 2021

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On the Pace web site

Final presentations

Summary

summary

Projects

Play the games!

Hungry, Hungry Oysters!

team1

Oyster Run

team2

Floppy Oysters

team3

!Oyster Collection

team4

See the apps!

team6 team8 team9 team11 team12 team13

Organization

  • Teaching: Dr. Christelle Scharff (mobile), Prof. Carmine Guida (game), Prof. Dhruvil Gandhi (design thinking)
  • Speakers: Dean Jonathan Hill, Dr. Lauren Birney, Prof. Julie Gauthier, Dr. Stephen Gosnell
  • Organization: Jill Olimpieri
  • Mentors: Marty Roger, Nicholas Wong, Elan Fisher, Briana Figueroa, George Lopez, Mark Anthony De Castro, Tiandra Lall, RushikeshNage, Akshay Shirsat, Emma Hilts. David Zalewski, Alejandro Gonzalez, Annet John, Natalie Garcia, Krishika Jain, Ibrahima Ndiaye

Schedule

The schedule is available here.

Surveys (NSF Research)

Tools

Material

Presentations

Billion Oyster Project

Mobile

Design Thinking

Demos (3 minutes)

  • The games/apps will be shown from one computer.

    • Title of your app/game
    • Team members
    • Inspiration for the app/game
    • Users
    • Technologies
    • Demo the features of the app/game
    • Experience in the hackathon
  • To post on Slack:

    • 2-3 sentences describing the app/game
    • 2-3 screenshots
    • A video (optional)
    • Game: link
    • App: apk file
  • All projects will be posted on the Pace University web site.