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Create a new Landscape Mountains template project from UE4.
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Follow this, name the project PGTATest. https://github.com/kt2davie/PGTA/wiki/PGTA-and-UE4
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Copy and Overwrite the Content folder of the project with the Content folder in this repo
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Launch project
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Compile C++
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Relaunch project
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add PGTAActor to project and configure tracks
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delete existing ambient tracks for the project
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Play ! every time you fly through a hoop, the track transitions to the next
The pgta integration code is in PGTAActor.h/.cpp