Issues
- 0
Grammar issues
#154 opened by JL2210 - 0
- 1
- 10
It's 5.30 AM
#133 opened by histausse - 3
Flies should be be able to fly
#103 opened by g33kex - 0
Isaac doesn't shoot immediately when pressing A
#142 opened by g33kex - 0
setGameState may cause memory leak
#130 opened by histausse - 1
Ennemies IA only start after a while
#137 opened by g33kex - 0
Tears are kept between rooms
#136 opened by g33kex - 0
We need an autoaim
#134 opened by histausse - 0
- 0
Isaac should be pushed back when taking damage
#93 opened by Pascakk - 2
Flyes make Isaac fat
#128 opened by histausse - 1
Tear structure needs to be reversed
#119 opened by g33kex - 1
Assembler should be RGBDS
#123 opened by g33kex - 2
Regression : Isaac now cannot pass between rocks
#125 opened by DorianXGH - 0
- 0
Recovery time should be longer
#110 opened by Pascakk - 0
Isaac looking on the right at start
#113 opened by Thomyrock - 2
Update tear struct for recycling
#94 opened by histausse - 3
Isaac still moves too fast.
#65 opened by Pascakk - 0
- 2
Move the stack to the wram
#78 opened by histausse - 2
Add a stack guard
#8 opened by DorianXGH - 0
use _sizeof_
#104 opened by histausse - 0
check_inputs do too many things
#81 opened by histausse - 1
- 0
change the name of the game
#76 opened by histausse - 3
Game logic is in VBlank Interrupt
#62 opened by g33kex - 3
- 0
remove debugging sprite
#58 opened by histausse - 1
- 4
- 0
Isaac look up at the beginning
#59 opened by histausse - 3
Isaac speed isn't null when blocked against a rock
#49 opened by g33kex - 6
- 1
element struct
#52 opened by histausse - 0
Isaac direction
#56 opened by histausse - 3
GBdef as a submodule?
#37 opened by histausse - 1
Hitboxes' offset
#47 opened by histausse - 1
Crash when going too low
#41 opened by Thomyrock - 0
Change the description
#35 opened by histausse - 1
- 1
- 1
Controls UP/DOWN are swapped with RIGHT/LEFT
#31 opened by g33kex - 0
- 1
Rename the GL group
#11 opened by histausse