PanMig/First-Person-Unity-Camera
A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions
C#MIT
Stargazers
- ahmetyagiz
- andyhebear
- AwesomeCoder412412
- BroSnezzy
- concorr
- cylonworld
- demoneater19florida
- dinukapjStockflow
- Dlory
- Drenayo待业
- eduardconstantin@IBM
- EndarrenOrion Communications
- EnesShahn@Highstreet-World
- Fred-SmashingLondon
- func-dave100 Worries, LLC.
- gakkossphynxTR
- JackJ30
- LaserYGD
- matmalmStockholm
- mbussi
- MehmetYildirimDevCelal Bayar University
- oznogon
- R0il0
- r2d2m
- Real-space-dev
- rvladitmSantiago, Chile
- thejoshbaker
- therealjoker4uMars
- Thundros
- tian96-pu
- TomRich01United States
- VytekRome, Italy
- WangZhiCheng2001
- WhyFenceCode
- zainjerHumanforce