PandaBlessing's Stars
facebook/folly
An open-source C++ library developed and used at Facebook.
TrinityCore/TrinityCore
TrinityCore Open Source MMO Framework (master = 11.0.2.56513, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262)
zhengnianli/EmbedSummary
精品嵌入式资源汇总
ifengzp/cocos-awesome
基于cocos creator游戏引擎的游戏常用功能模块集锦,以及shader特效实现集锦
ketoo/NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
cloudwu/skynet
A lightweight online game framework
alibaba/async_simple
Simple, light-weight and easy-to-use asynchronous components
oatpp/oatpp
🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
qinguoyi/TinyWebServer
:fire: Linux下C++轻量级WebServer服务器
sogou/workflow
C++ Parallel Computing and Asynchronous Networking Framework
chenshuo/muduo
Event-driven network library for multi-threaded Linux server in C++11
panda3d/panda3d
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
cocos2d/cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
linyacool/WebServer
A C++ High Performance Web Server
snape/RVO2
Optimal Reciprocal Collision Avoidance (C++)
cocos/cocos-engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
shangdibaozi/ECS
Entity-Component-System
potato47/ccc-devtools
Cocos Creator 网页调试工具,运行时查看、修改节点树,实时更新节点属性,可视化显示缓存资源。
cocos/cocos-test-projects
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
deniszykov/csharp-eval-unity3d
C# Expression Parser for Unity3D
v2ray/v2ray-core
A platform for building proxies to bypass network restrictions.
2dust/v2rayNG
A V2Ray client for Android, support Xray core and v2fly core
timostamm/protobuf-ts
Protobuf and RPC for TypeScript
log4cplus/log4cplus
log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
muluoleiguo/interview
linux C++ 服务器/后台开发 秋招整理资料
electron/electron
:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
justjavac/free-programming-books-zh_CN
:books: 免费的计算机编程类中文书籍,欢迎投稿
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
liangxiegame/QFramework
Godot/Unity3D System Design Architecture