PathOfBuildingCommunity/PathOfBuilding

Trap Cooldown for Trap Supported Spell in Black Zenith

NL908 opened this issue · 0 comments

Check version

  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

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  • I've checked for duplicate open and closed issues by using the search function of the issue tracker

How is Path of Building expected to behave?

"Trap Cooldown" stat should be displayed for all trap skills with cooldown, including gaining cooldown from Black Zenith unique gloves

How does Path of Building behave?

Trap Cooldown for Trap Supported Spell in Black Zenith is not shown on the stats, nor is calculated for anything cooldown-related stats, such as mana cost per second.

How to reproduce the issue

  1. Equip Black Zenith unique gloves
  2. Select any projectile spell skill, Trap Support and socket in gloves
  3. "Trap Cooldown" is missing from the stats

Character build code

https://pobb.in/0Mgib7TyTvw0

Screenshots

Stats1
Stats2