Merge Puzzle - Strategy Game
Fixed 3rd Person Camera - portrait view scales with screen size
Merge Monster - Voodoo Co.
The game area is a board that 8x8 cell size grid.
There are 3 type of screen for playing
- Battle screen
- Merge and battle formation determination screen
- Purchase screen
These 3 screens can be changed any time before battle get started. After the battle, there would be 2 type of output: won or lost.
So player must choose well for any situation.
There are 5 level for now. But if player can arrive last level, game will get into an endless loop.
Classes are one by one seperated for any responsibilities. SOLID and OOP principles are used.
- Multi-dimentional arrays are used for grid system.
- Interface classes are used for character generation.
- Events, inheritance and abstract classes are used for battle system.
- Scriptable objects are used for level system.
- Player prefs are used for gold and level save.
Berat ŞAHİN / 3D Artist - Human Model and Environment Designer
Damla Akkaya SAROĞLU / 3D Artist - Dragon Model and Animation Designer
Reyhan ÇAKIR / 2D Artist - Logo and UI Designer
Cengizhan Arda ERDOĞAN / Game Developer
Furkan ELMAS / Game Developer
Okan CANPOLAT / Game Developer