/Color-Jump

Coop puzzle platformer developed using SFML.

Primary LanguageC++

Color Jump - LAN-Coop Version (on Main branch)

LAN-Coop puzzle platformer developed using SFML. Developers: Dylan Goncalves, Paul Bichler

About the LAN-Coop Game Mode

In Color Jump, you play in a team of 2, one Red and one Blue character. Characters can only collide with platforms of their color or white platforms. Some platforms change their color to the color of the character that collides with them. The goal of Color Jump is for your team to complete the obstacle course and reach the end platform before any other team. The level features some tricky puzzles that require you and your team mate to carefully think about your moves. Made a wrong move? Jumping out of the play field resets the puzzle for both players. Don't worry, there's a checkpoint after each puzzle that is activated when both players stand on it (it turns green if it's activated).

Happy Jumping!

How To Play

Setup

You can download a build of the LAN-Coop Version of Color Jump here. In order to play you need to open two instances of the game. Select "Host" on one of them and "Join" on the other. if you want to launch the game in Visual Studio, you need to setup the SFML SDK and you need to make sure that the Debug Platform is set to x86. To launch multiple instances, you have to right click on the project in the Solution Explorer and select "Debug" > "Start new instance".

Controls

A - Move Left D - Move Right W - Jump

Third-Party Assets

Same as in Local-Coop Version (see below)

Color Jump - Local-Coop version (on CA1 branch)

Local-Coop puzzle platformer developed using SFML. Developers: Dylan Goncalves, Paul Bichler

About the Game

Color Jump is inspired by the game "Date Night" by Brackeys (https://brackeysgames.itch.io/date-night). In this 2-player puzzle platformer game, player 1 controls a red character and player 2 a blue character. The goal of the game is for both players to reach the finish platform. The catch is that player 1 (the red character) can only collide with Red Plaforms and player 2 (the blue character) only with blue ones. The game also features Impact platforms that change the color of the platform to the color of the player colliding with it. Other elements like spikes and Pulse platforms offer a variety of additional challanges. The game features a total of 9 levels with increasing difficulty.

How To Play

Setup

You can download a build of the Local-Coop Version of Color Jump here. If you want to launch the game in Visual Studio, you need to setup the SFML SDK and you need to make sure that the Debug Platform is set to x86.

Controls

Player 1: A - Move Left D - Move Right W - Jump

Player 2: Left Arrow - Move Left Right Arrow - Move Right Up Arrow - Jump

Third-Party Assets

Music

Sounds

Sprites

Tools