It's a shitty custom made redux clone, created without looking at how redux works.
I was just messing around with React on some tiny PoCs, and I didn't wanted to use redux just to dipatch an 'addToAList' action...
I've also done this a bit for the chellenge of course :D
- You use it the same way you use redux. (/!\ redux map things to
this.props
, here it's mapped tothis.state
instead). - You can dispatch actions, that use reducers to change state values. Same syntax.
- You can link global state values to one component private state, so it's updated automatically when this global linked state change (because of a dispatched action).
For more details, just look at the example code, where 2 super basic components just communicate via the state manager.
EDIT 1.0.1: I added a sample project using this lib, not so clean, but you can play with it within your browser :D : https://stackblitz.com/edit/custom-redux-private-x3a12d
Yes, but, I promise you don't want to :
- No tests, I'm sure you can break it in 2 sec
- Probably not efficient/optimized (I would not try to add a lot of reducers and a lot of different components binded to states.)
- I don't always know what I'm doing x), There is so much nested methods/class/functions, I have no Idea how it works, but it kinda... I use the good old secret method called "ChangeThingsRandomlyAndPressF5TillThereIsNoMoreErrorInTheConsole". My favorite <3.
But there is maybe one pros :
- It weighs approxymately the same weight of this readme :)
OK... That's up to you :|
I don't made a npm package for that (fortunalty !).
So you'll just have to copy the srsm2000.js
somewhere, and import it (look at the examples/index.js
);
/!\ The project is writter with ES6 Syntax, so your project must handle ES6 files /!\
If you want. Not sure it's useful, but I'll be happy :)
memory leaks, updating unmounted components. => I'll work on a fixFIXED v1.0.1