Portcullis
Portfolio application making use of OpenGL, Raymarched Signed Distance Functions, and smooth tweening transitions imagined as a sort of "front gate" to the Disney castle.
Building & Running
$ git clone https://github.com/Pebaz/portcullis
$ cd portcullis
$ cargo run --release
Instructions
- Use arrow keys ⬅️⬆️⬇️➡️ to navigate through the collections
- Use enter ⌨️ to watch the selected content
- Use escape 🏃♂️ to stop the selected content
- Use escape 🏃♂️ on the main screen to exit the application