/exponential-golomb-coding

a c# implementation of exponential-golomb coding

Primary LanguageC#MIT LicenseMIT

Exponential Golomb Coding

This project implements Exponential Golomb Coding in C# with zero allocation

Usage

There are two ways to use this project:

  1. Copy the project source file: Include the source code directly in your project.
  2. Use NuGet: Install the package using the following command:
dotnet add package ExponentialGolombCoding

Encoding

Encode a single unsigned integer with order 0:

var bytes = new ExpGolombCoder().Encode(863, 0);

Encode multiple unsigned integer with order 0:

var bytes = new ExpGolombCoder().Encode([22,33,77,88], 0);

Encode multiple unsigned integer with order 0 to Base64:

var str = new ExpGolombCoder().EncodeToBase64([22,33,77,88], 0);

Decoding

The ExpGolombCoder class also provides equivalent methods for decoding the encoded data.

Zero Allocation

All methods in ExpGolombCoder avoid allocation during processing, except for the final result (bytes or string). This improves performance for memory-intensive tasks.

The project includes the ExpGolombCoderCore class. This class offers methods for encoding and decoding with absolutely no allocation. Refer to the unit tests for usage examples.

Note: Using ExpGolombCoderCore might require more complex code compared to the simpler ExpGolombCoder class.