Pinned Repositories
3D-point-cloud-generation
Learning Efficient Point Cloud Generation for Dense 3D Object Reconstruction :grapes: (AAAI 2018)
3D-R2N2
Single/multi view image(s) to voxel reconstruction using a recurrent neural network
3D-reconstruction-with-Neural-Networks
3D reconstruction with neural networks using Tensorflow. See link for Video (https://www.youtube.com/watch?v=iI6ZMST8Ri0)
3d_model_retriever
Experimenting with a newly published deep learning paper and how it can be used for content-based 3D model retrieval. (info retrieval for CAD)
7days-golang
7 days golang programs from scratch (web framework Gee, distributed cache GeeCache, object relational mapping ORM framework GeeORM, rpc framework GeeRPC etc) 7天用Go动手写/从零实现系列
Games101
HackBrowserData
Decrypt passwords/cookies/history/bookmarks from the browser. 一款可全平台运行的浏览器数据导出解密工具。
Introduction-to-3D-Game-Programming-With-DirectX11
Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]
mv3d
Multi-view 3D Models from Single Images with a Convolutional Network
mvcnn
Multi-view CNN (MVCNN) for shape recognition
Pengzz1024's Repositories
Pengzz1024/HackBrowserData
Decrypt passwords/cookies/history/bookmarks from the browser. 一款可全平台运行的浏览器数据导出解密工具。
Pengzz1024/3D-point-cloud-generation
Learning Efficient Point Cloud Generation for Dense 3D Object Reconstruction :grapes: (AAAI 2018)
Pengzz1024/3D-R2N2
Single/multi view image(s) to voxel reconstruction using a recurrent neural network
Pengzz1024/3D-reconstruction-with-Neural-Networks
3D reconstruction with neural networks using Tensorflow. See link for Video (https://www.youtube.com/watch?v=iI6ZMST8Ri0)
Pengzz1024/3d_model_retriever
Experimenting with a newly published deep learning paper and how it can be used for content-based 3D model retrieval. (info retrieval for CAD)
Pengzz1024/7days-golang
7 days golang programs from scratch (web framework Gee, distributed cache GeeCache, object relational mapping ORM framework GeeORM, rpc framework GeeRPC etc) 7天用Go动手写/从零实现系列
Pengzz1024/Games101
Pengzz1024/Introduction-to-3D-Game-Programming-With-DirectX11
Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]
Pengzz1024/mv3d
Multi-view 3D Models from Single Images with a Convolutional Network
Pengzz1024/mvcnn
Multi-view CNN (MVCNN) for shape recognition
Pengzz1024/mvcnn_pytorch
MVCNN on PyTorch
Pengzz1024/ant
Ant game engine
Pengzz1024/Pixel2Mesh
Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images. In ECCV2018.
Pengzz1024/PlanarReconstruction
[CVPR'19] Single-Image Piece-wise Planar 3D Reconstruction via Associative Embedding
Pengzz1024/PointSetGeneration
Code for ``A Point Set Generation Network for 3D Object Reconstruction from a Single Image''
Pengzz1024/pytorch-rotationnet
Pengzz1024/RVO2-CS
Optimal Reciprocal Collision Avoidance (C#)
Pengzz1024/ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
Pengzz1024/TensorFlow-cn
简单粗暴TensorFlow | A Concise Handbook of TensorFlow
Pengzz1024/unity_Excel-asset-
将excel表格文件转换生成unity可识别的asset文件
Pengzz1024/uploadtest
A test fold for uploading
Pengzz1024/WebDesignProject