Nuclear 14 is a Fallout fork based on Space Station 14 that runs on Robust Toolbox.
Discord | Steam | Standalone Download
The SS14 docs site has documentation on SS14's content, engine, game design and more. This is a good resource for understanding how to contribute to every avenue of the project such as creating sprites, entities and maps, as well as contributing the the underlying systems of the game.
We are happy to accept contributions from anybody. Join the Discord if you want to help. We've got a list of issues / requests that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
To minimise conflicts with upstream when we update, please put all prototype changes in our directory Resources\Prototypes\Nuclear14 and all texture changes in Textures\Nuclear14 where possible. If you are unable to do so for whatever reason, please ping a maintaner and mention it in your pull request.
When porting content from another codebase or using textures / content from another creator, please use correct attribution for the license used as well as any copyright or source information. This is often recorded in the meta.json file for .RSI textures, and in a robust generic attribution (RGA) file for all other assets. This should be labelled attributions.yml in the given directory. See details on using the RGA format here.
- Clone this repo.
- Run
RUN_THIS.py
to init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
All code for the content repository is licensed under MIT.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.