/bs-storybook

Bucklescript bindings for storybook

Primary LanguageOCaml

bs-storybook

BuckleScript bindings for Storybook.js! The goal of this project is to provide bindings for the main Storybook API, as well as the official add-ons. Currently it supports:

Getting Started

First install this package:

npm install bs-storybook

Next, you'll need to add bs-storybook to your bsconfig.json as a dependency.

Then, get Storybook up and running according to their docs. (Note: This library does not attempt to provide a way to configure storybook in Reason - just use the standard JS configs.)

In your /.storybook/config.js, import your stories from wherever your compiled Reason modules end up. For example, if you're writing your stories inside a __stories__ directory, and bsb is configured for a standard build, you might do something like:

const req = require.context('../lib/js', true, /\__stories__\/.*.js$/);
configure(() => {
  req.keys().forEach(module => {
    req(module).default();
  });
}, module);

Note that in the above example, we're assuming the convention of each module containing a function as the default export. We'll account for that when writing our stories in the next section.

Writing a story

Here's a basic story in its entirety:

open BsStorybook.Story;

let _module = [%bs.raw "module"];

storiesOf("My First Reason Story", _module)
|. addDecorator()
|. add("first chapter", () =>
     <span> (ReasonReact.stringToElement("Hello bs-storybook!")) </span>
   );

Storybook uses a reference to the module global provided by webpack to facilitate hot-reloading. We'll access that via the [%bs.raw] decorator.

The Actions Addon

The action addon's API is essentially unchanged from its JS implementation:

let clickAction = Action.action("I Clicked The Button!");

The Knobs Addon

To use knobs, be sure to add the decorator to your story definition:

let knobsStory =
	createStory(~title="Hey look, knobs!", ~decorators=[Knobs.withKnobs], ~_module, ());

Each knob type is invoked using a function with labeled arguments, and each requires passing unit as the final argument. They all share a ~label argument, and a ~defaultValue argument (where appropriate);

Text

let myText = Knobs.text(~label="What should it say?", ~defaultValue="Sup?", ());

Boolean

let myBoolean = Knobs.boolean(~label="Should Show?", ~defaultValue=true, ());

Note: The boolean type will call the underlying JS knob with a defaultValue of false if one is not provided.

Color

let myColor = Knobs.color(~label="Color", ~defaultValue="#333" ());

Number

The number type works with floats. If no defaultValue is provided, it will pass 0. It also takes an optional rangeConfig record, which allows for specifying a min, max, and step so that the knob is displayed as a range slider.

let num1 = Knobs.number(~label="Number 1", ());
let num2 =
	Knobs.number(
		~label="Number 2",
		~rangeConfiguration={min: 0., max: 10., step: 1.},
		()
	);

Select

To use the select knob, first define a record type that contains the shape of the options, then the actual options as a type of selectConfig, passing your shape as the constructor type:

type selectOptions = {
	one: string,
	two: string
};

let options : Knobs.selectConfig(selectOptions) = {
	one: "Hello",
	two: "Hi"
};

Then define the select knob like so:

let greeting = Knobs.select(~label="Greeting", ~options, ~defaultValue=options.one, ());

Button

Knobs.button(
	~label="Knob Button",
	~handler=Action.action("Clicked the knob button"),
	()
)

Object

Not yet implemented.

Array

Not yet implemented.