Phani-Srikar-29
Computer Graphics Engineer @Viga-Entertainment-Technology. Work account of @Pikachuxxxx
@viga-entertainment-technologyHyderabad, India
Phani-Srikar-29's Stars
Dnawrkshp/PS3-VS-Integration
A set of Visual Studio 2013 Community Edition integration tools for PS3 development.
vilbeyli/VQEngine-Legacy
DirectX 11 Renderer written in C++11
rairyuu/PDR-with-Map-Matching
A solution for indoor positioning. Based on PDR. With map matching. Using chest mounted IMU. Got 1st place in IPIN 2017 competition Track 2. Got 2nd place in IPIN 2018 competition Track 2 (0.2m worse than 1st).
boschsensortec/BMM150_SensorAPI
Platform independent C API to control the BMM150 Magnetometer from Bosch Sensortec. To report issues, go to https://community.bosch-sensortec.com/t5/Bosch-Sensortec-Community/ct-p/bst_community
planetchili/chili_framework
This is the Chili Framework used in the world-famous, erection-inducing, cancer-curing Planet Chili C++ Tutorials.
RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus
Change C++ code at runtime
juanmalunatic/silvereye
IMU based motion capture system.
AIS-Bonn/attitude_estimator
A C++ implementation of a nonlinear 3D IMU fusion algorithm
Forceflow/cuda_voxelizer
CUDA Voxelizer to convert polygon meshes into annotated voxel grids
zeux/niagara
A Vulkan renderer written from scratch on stream
charles-lunarg/vk-bootstrap
Vulkan Bootstrapping Iibrary
nvpro-samples/vk_toon_shader
Silhouette and toon shading post-processing with Vulkan