PhantomCloak
R&D Developer at @NetworkAssembly, pioneering next-gen web technologies. Ex. Team Lead at @MultiplayerTR.
@NetworkAssembly
Pinned Repositories
cengine-2d
Cross-platform OpenGL 2D Game Engine with scripting, editor and physics.
cengine-3d
3D Rendering playground.
cnet-tcp
cnet-tcp is a cross-platform networking library it's simple TCP abstraction layer was written in both C# and C++ and offers a consistent interface for real-time applications or various cross-platform IPC scenarios.
cphysics
2D Physics Engine with Soft body, Joints & Constraints and Convex Collisions.
cwolf-3d
A C-based game engine, this project is inspired by the classic Wolfenstein 3D and uses raycasting technique to render its 3D environments.
Magix
Native cloud support for Unity's ScriptableObject. Single click set-up with IL2PP Hooks.
nvim-config
My C# Unity / C++ Neovim Workflow
RegHide
Hiding Windows registry keys and values with null-terminating vulnerability
UACBypass
Elevate Process Without UAC Notification As User Process
win-download-execute-shellcode
Windows x86 shellcode can download and execute portable executables, written in Assembly
PhantomCloak's Repositories
PhantomCloak/UACBypass
Elevate Process Without UAC Notification As User Process
PhantomCloak/nvim-config
My C# Unity / C++ Neovim Workflow
PhantomCloak/win-download-execute-shellcode
Windows x86 shellcode can download and execute portable executables, written in Assembly
PhantomCloak/cphysics
2D Physics Engine with Soft body, Joints & Constraints and Convex Collisions.
PhantomCloak/cengine-2d
Cross-platform OpenGL 2D Game Engine with scripting, editor and physics.
PhantomCloak/SampleECommerceSite
E-Commerce Scalable Monolith Website
PhantomCloak/MinecraftForgeServer
PhantomCloak/cengine-3d
3D Rendering playground.
PhantomCloak/cimplot
C binding for implot: https://github.com/epezent/implot
PhantomCloak/cnet-tcp
cnet-tcp is a cross-platform networking library it's simple TCP abstraction layer was written in both C# and C++ and offers a consistent interface for real-time applications or various cross-platform IPC scenarios.
PhantomCloak/cwolf-3d
A C-based game engine, this project is inspired by the classic Wolfenstein 3D and uses raycasting technique to render its 3D environments.
PhantomCloak/Magix
Native cloud support for Unity's ScriptableObject. Single click set-up with IL2PP Hooks.
PhantomCloak/demo
PhantomCloak/DiscordTokenStealer
This repository contains how to receive token and email value from discord app
PhantomCloak/Disney-PBR
An implementation of Disney's principled BRDF
PhantomCloak/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
PhantomCloak/libgit2-ssh-precompiled
Precompiled libgit2 library with ssh2 for Linux
PhantomCloak/MiniDebugger
Mini Debugger for x86 executables
PhantomCloak/my-home-task
PhantomCloak/native_message_box
NMB or (N)ative (M)essage (B)ox is a very tiny, cross platform and header only C++ library to handle message dialogs natively.
PhantomCloak/nvim-dap-ui
A UI for nvim-dap
PhantomCloak/ozz-animation
Open source c++ skeletal animation library and toolset
PhantomCloak/PhantomCloak
PhantomCloak/PhysX
NVIDIA PhysX SDK
PhantomCloak/PortfolioBlog
PhantomCloak/project-gallery
Hosting images related to my personal projects
PhantomCloak/rlImGui
A Raylib integration with DearImGui
PhantomCloak/sponza
PhantomCloak/tilemaker
Make OpenStreetMap vector tiles without the stack
PhantomCloak/unity-reactive-hooks
A lightweight script for Unity that streamlines variable management in UI development, similar to React Hooks.