/Abyssal-Journey

2D plateform's videogame | Dev. with C++ & QT | Engineering school project (2nd year/5)

Primary LanguageC++

# Abyssal Journey

### Description

Abyssal Journey is a plateform video-game developped in Qt.
This is currently the first release.
Made with QT Creator 4.11.2 and Qt 5.14.2


### Notes :

* The sound doesn't work in the release, I tried to include .dll files but it doesn't work. If you want to hear ambience sounds, you can run it in QtCreator.
* I designed all textures and music by myself, then there's no credits.
* You can find all .h and .cpp in abyssaljourneyv1 (folder) > release (folder) and the makefiles in abyssaljourney (folder).

### Prerequisite

Nothing to launch the game.
A code editor to see the code
A QT version + QTCreator/XMing+an IDE


### Installation

You don't have to install something to launch the game


### Launch the game

Go to abyssaljourneyv1 (folder) > release (folder) > and run the abyssaljourney.exe file.


### Roadmap

Here some features that may be added in the future :
* More levels
* A multiplayer (local 1v1) mode
* Custom touch keyboard
* Some new items in game like a lever wich open doors or like boost and penalties (jump or speed)
* Add coins in level(s) and a shop system where you can buy some custom skins to your player (hats, boots, guns...)