PimDeWitte/UnityMainThreadDispatcher
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
C#Apache-2.0
Issues
- 1
How to use this in editor
#33 opened by gemlongman - 0
- 0
adding tags for making OpenUPM compatible
#31 opened by SGoerzen - 0
Function is called without Enqueue
#28 opened by kiranjavvajisc - 0
- 1
Use dispatcher without prefab
#19 opened by viveleltsi - 0
Duplicated UnityMainThreadDispatcher problem
#22 opened by ssootube - 1
Returning value from dispatcher
#21 opened by Bit00009 - 2
Is this usable in android/iOS?
#20 opened by szymon-kazmierczak - 1
Not Working On Ios platform
#18 opened by AnandMulay - 1
- 1
How to use this in a cs script file which is not connected directly with scene
#12 opened by rajsuvariya - 3
- 0
- 2
Looking for info on making a Windows console server work within Unity using Dispatcher
#7 opened by MostHated - 3
[PostProcessScene] is not intended to be used outside the editor (and sometimes can't be)
#6 opened by giblet37 - 6