Pingimingi22
Programmer with a particular interest in network programming. Currently working as a Junior Unity Developer.
Australia, Victoria, Melbourne
Pinned Repositories
2021_AIE_Festive_Game_Jam
Dan and Nic's attempt at the 2021 AIE Festive Game Jam!
2d-destructible-terrain-prototype
Small project to test out destructible 2d terrain techniques.
combat-prototype
Small prototype of combat we might see in the EOY project.
dan-pathfinding
A small library for my custom implementations of pathfinding algorithms.
DanNet
DanNet, a simple networking library that UDP sockets. It was created for my Complex Games Unit at AIE. It features reliable UDP and fake latency.
DanNet-Graphical-Implementation
An example implementation project to show off my networking library, DanNet.
deaglesanddruganovs
GMTK-2021
The Git repo of the famous game, The Mountain Brothers. It was created for the 2021 GMTK game jam and was based on the theme, "Joined Together".
interactive-circum-circle
Small web demo of a circum circle visualisation.
ProjectSiren
Pingimingi22's Repositories
Pingimingi22/2021_AIE_Festive_Game_Jam
Dan and Nic's attempt at the 2021 AIE Festive Game Jam!
Pingimingi22/ProjectSiren
Pingimingi22/2d-destructible-terrain-prototype
Small project to test out destructible 2d terrain techniques.
Pingimingi22/combat-prototype
Small prototype of combat we might see in the EOY project.
Pingimingi22/dan-pathfinding
A small library for my custom implementations of pathfinding algorithms.
Pingimingi22/DanNet
DanNet, a simple networking library that UDP sockets. It was created for my Complex Games Unit at AIE. It features reliable UDP and fake latency.
Pingimingi22/DanNet-Graphical-Implementation
An example implementation project to show off my networking library, DanNet.
Pingimingi22/deaglesanddruganovs
Pingimingi22/GMTK-2021
The Git repo of the famous game, The Mountain Brothers. It was created for the 2021 GMTK game jam and was based on the theme, "Joined Together".
Pingimingi22/interactive-circum-circle
Small web demo of a circum circle visualisation.
Pingimingi22/Pingimingi22.github.io
Pingimingi22/Prototype-Multiplayer-Turnbased-Strategy-Game
A multiplayer turn based game I'm working on in my spare time. The purpose of this project is so I can practice my CMake skills and have fun using RakNet. Built in C++using SDL, RakNet and Tiled.
Pingimingi22/jenkins-test
Pingimingi22/pixel-surface-normal-calculation
Program which calculates and visualises the surface normal for a set of pixels. The surface normal is calculated by taking the positions of all the terrain pixels and all of the "empty" pixels, averaging the positions, and then drawing a normalised vector from the average position of the terrain to the average position of the "empty" pixels.
Pingimingi22/sprite-generator
Pingimingi22/testrepo
Testing web hooks.
Pingimingi22/VR-Group-Project
Second year vr assessment project.