Pinned Repositories
2d-physics-engine
A very simple 2d physics engine
audio_signal_clustering
This is a k-means clustering algorithm implementation for audio signals clustering
cthulhu
A WASM based ship simulator.
electron-load-balancer
Electron background task processor for humans
electron-react-boilerplate
A production ready boilerplate based on CRA and python for background processing.
grimstroke-1
Project Grimstroke artwork #1 - Pure Canvas with 2D context
neon-shimmer
An Arcane and Cyberpunk inspired dark theme for neon lovers.
photo-chrome
A state of the art web-based photo editor module made using angular v4
pixel-dust
A no-bloat pixel art editor with multi-layer support. The module is framework agnostic but provides React bindings in case you wish to use it in a ReactJS application.
sample_cmake
This repo is to understand the working of cmake and make in a C++ project
PIPΞ RUNNΞR LΛB's Repositories
Pipe-Runner-Lab/sample_cmake
This repo is to understand the working of cmake and make in a C++ project
Pipe-Runner-Lab/photo-chrome
A state of the art web-based photo editor module made using angular v4
Pipe-Runner-Lab/electron-react-boilerplate
A production ready boilerplate based on CRA and python for background processing.
Pipe-Runner-Lab/electron-load-balancer
Electron background task processor for humans
Pipe-Runner-Lab/audio_signal_clustering
This is a k-means clustering algorithm implementation for audio signals clustering
Pipe-Runner-Lab/neon-shimmer
An Arcane and Cyberpunk inspired dark theme for neon lovers.
Pipe-Runner-Lab/cthulhu
A WASM based ship simulator.
Pipe-Runner-Lab/2d-physics-engine
A very simple 2d physics engine
Pipe-Runner-Lab/dynalar_v2
Pipe-Runner-Lab/grimstroke-1
Project Grimstroke artwork #1 - Pure Canvas with 2D context
Pipe-Runner-Lab/kaggle-hawk
A utility for Kaggle users to track useful contest attributes.
Pipe-Runner-Lab/nordlys
A city simulator, that is supposed to be used for the purpose of urban planning scenarios - shadow and light calculations, sky exposure and landmark visibility. This was build as part of the "Computer Graphics" course.
Pipe-Runner-Lab/pixel-dust
A no-bloat pixel art editor with multi-layer support. The module is framework agnostic but provides React bindings in case you wish to use it in a ReactJS application.
Pipe-Runner-Lab/solar-circle
An art piece made as a experiment to try out the Nannou framework
Pipe-Runner-Lab/.github
Pipe-Runner-Lab/affordance-learning-sandbox
An innovative affordance learning sandbox utilizing GPU-based physics simulation and reinforcement learning.
Pipe-Runner-Lab/AoE4_Overlay
Pipe-Runner-Lab/claymore
A TBS game made in Unity3D
Pipe-Runner-Lab/cornell_birdcall_identification
This repository hosts the training script for Cornell Birdcall Identification by team "fund_my_gpu".
Pipe-Runner-Lab/CVPR2020-FGVC7
CVPR2020-FGVC7 Kaggle submission
Pipe-Runner-Lab/fire-extinguisher-3d-model
Pipe-Runner-Lab/flappy-dragon
Pipe-Runner-Lab/kiroshi
Pipe-Runner-Lab/ozone_bot
Telegram bot for remote control and more...
Pipe-Runner-Lab/the-neon-room-3d-model
A neon room 3D model made in blender
Pipe-Runner-Lab/unity-shader-experiments
Pipe-Runner-Lab/villa-isometric-3d-model
A dead simple isometric 3D render of a villa made in Blender
Pipe-Runner-Lab/vizdom
A COVID insight dashboard built as part of the "Data Processing & Visualization" Course