/PlacenoteSDK-Multiplayer

A Unity project template to get you started creating a multiplayer augmented reality game using Placenote.

Primary LanguageC#

PlacenoteSDK Multiplayer

A Unity project template to get you started creating a multiplayer augmented reality game using Placenote.

Multiplayer_Gameplay

Placenote SDK: 1.6.11

Project's Unity Version: 2017.4.17f1

Xcode: 10.1

Photon PUN version: 1.92

Devices tested OS: 12.1


Getting Started

Download the unity package
  • Download and install the Unity package into your own projects.
  • Make sure you download and install the PlacenoteSDK Unity package as well.
  • Open a new Unity project and import both of these packages.

OR

Clone this repository
  • Critical library files are stored using lfs, which is the large file storage mechanism for git.
    • To Install these files, install lfs either using HomeBrew:

      brew install git-lfs

      or MacPorts:

      port install git-lfs
    • And then, to get the library files, run:

      git lfs install
      git lfs pull
  • Open the newly cloned project in Unity.

Building the project

  • Register for a Free Photon Multiplayer Account.
  • Create a Photon PUN app.
  • Place your "AppId" into the "PhotonServerSettings" in the editor.

photon appid

  • Make sure you have a Placenote API key. Get your API key here
  • Load the sample scene MultiplayerSampleScene located in the /PlacenoteMultiplayerKit/Scenes folder
  • To build and run the project on your iOS device, follow these Build Instructions