/UnrealEngine-Source

Notes for porting Source Engine content to Unreal Engine

GNU General Public License v2.0GPL-2.0

UnrealEngine-Source

Notes for porting Source Engine content to Unreal Engine

Utilities

Hammer

Start hammer.exe from $GAME/bin.[1]

Blender

Scale[2]

On import from .vmf (with io_import_vmf)

1

On export from .vmf to .fbx

0.025400

Forward[3]

X Forward

Up[3]

Z Up

References

[1]: https://www.reddit.com/r/hammer/comments/59d0ts/is_sourcesdk_just_broken_or_do_i_have_to_fix/
[2]: https://developer.valvesoftware.com/wiki/SteamVR/Environments/Blender_tutorial
[3]: https://developer.valvesoftware.com/wiki/Coordinates

License

GNU General Public License v2.0