/Helios

The Helios simulation system is a versatile modeling framework that handles tasks such as managing geometry and associated data structures through a C++ API. Plug-ins build off of the Helios core engine, and access the geometry and data via the Helios context. The sytem comes with a visualization plug-in that can produce stunning renderings of model geometry and data with relatively little effort.

Primary LanguageCGNU General Public License v2.0GPL-2.0

Build and Run on Linux Build and Run on Windows Build and Run on MacOS

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For complete documentation of this software, please consult https://baileylab.ucdavis.edu/software/helios, or open the file doc/html/index.html in a web browser.

Helios is a C++ API for 3D physical simulation of plant and environmental systems. In order to build and compile the core library, you will need to install a C/C++ compiler (recommended are the GNU C compilers version 5.5+), and CMake. In order to run many of the model plug-ins, you will need to install NVIDIA CUDA 9.0+, and a GPU with compute capability 3.5+. The software has been tested on Linux, Mac, and Windows platforms.

Almond Reconstruction