PlantSimulationLab/Helios

[bug] sky texture is removed after plotUpdate()

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Scenario:

  • I initialize a visualizer with
    • adding a sky dome
    • set the camera position
  • I add a tree
  • I call plotUpdate() => here everything looks good
  • I remove the leaves of the tree
  • I call plotUpdate() => sky dome was removed

Expected behavior:

I assumed that after adding a sky dome it must be explicitly removed like all other primitives. But instead it gets somehow "removed".

Is this behavior on purpose?

Regards,
Jannes