DOS2_Mod_sync_client

A simple mod syncing tool for the game Divinity Original Sin 2.

Often differences in mods between the host and other players can be result in a crash. This can be down to players missing mods the host has or some players having differnet versions of the same mods. The out of sync mod responsible for the crash can be difficult and time consuming to detect.

DOS2_Mod_sync_client is the tool for clients (i.e not the host).

  1. Run the client_to_text.py file.

  2. On first run you will be prompted to select mod folder paths.

  3. Two csv files will be generated containing mod names and sizes of the Steam and documents mods folder

  4. Send generated files to your game host.