/Element_Adventure

This is a 2D platformer game repo build with Unity

Primary LanguageC#

Game: Element Adventure

Our game, Element Adventure, is A 2D-platformer game where player can use the common sense of two basic natural elements (fire, water) to fight against monsters, and utilize potential elements and strategize the elements you can get to help the player get to the exit of the game.

1. Introduction

Logline

(2D Platformer + Natural Elements Utilizing) A 2D-platformer game where you use the common sense of two basic natural elements (fire, water) to fight against monsters, and utilize potential elements and strategize the elements you can get to help the player get to the exit of the game .

Player Goals / Win Conditions

Live and find a way to the exit (pathway to next level) while maintaining health points above zero. Clear levels.

Game Description

is a 2D platformer game with a twist, blending natural elements (fire, water) into its core mechanics. As the player, the goal is to reach the exit without being killed by different species of monsters. Players can use elemental powers to build their own pathways, defeat enemies, and bypass obstacles. Elements can be recollected after 10s and once the player dies, he/she will be retransmitted to the beginning point. The cloud ladder will also get diminished after 10s.

COntrols

Movement: A,D or Left, Right Jump: Space or W Attack: Z,X Build Ladder: C

2. Game Mechanics

How to Play?

Movement mechanic: Use the keyboard to move around in the map. Score mechanic: Gives point when hitting targe Fall mechanic: Cannot hit all targets in the given time.

3. Sketches

Mechanic

Screenshot 2024-02-28 at 1 07 58 PM

Our team is called It Takes Three and there are three people on our team.