/petit-dom

minimalist virtual dom library

Primary LanguageJavaScriptMIT LicenseMIT

petit-dom

A minimalist virtual DOM library.

Install

$ npm install --save petit-dom

or

$ yarn add petit-dom

Usage

If you're using Babel you can use JSX syntax by putting a /* @jsx h */ at the top of the source file.

/* @jsx h */
import { h, render } from "petit-dom";

//  assuming your HTML contains a node with "root" id
const parentNode = document.getElementById("root");

// mount
render(<h1>Hello world!</h1>, parentNode);

// patch
render(<h1>Hello again</h1>, parentNode);

You can also use raw h function calls if you want, see examples folder for usage.

petit-dom also supports render functions

/* @jsx h */
import { h, render } from "petit-dom";

function Box(props) {
  return (
    <div>
      <h1>{props.title}</h1>
      <p>{props.children}</p>
    </div>
  );
}

render(<Box title="Fancy box">Put your content here</Box>, parentNode);

render functions behave like React pure components. Patching with the same arguments will not cause any re-rendering. You can also attach a shouldUpdate function to the render function to customize the re-rendering behavior (By default props are tested for shallow equality).

Custom components

Besides HTML/SVG tag names and render fucntions, the 'h' function also accepts any object with the following signature

{
    mount(props, stateRef, env) => DomNode
    patch(newProps, oldProps, stateRef, domNode, env) => DomNode
    unmount(stateRef, domNode, env)
}

Each of the 3 functions (they are not methods, i.e. no this) will be called by the library at the moment suggested by its name:

  • mount is called when the library needs to create a new DOM Node to be inserted at some palce into the DOM tree.

  • patch is called when the library needs to update the previously created DOM with new props.

  • unmount is called after the DOM node has been removed from DOM tree.

props, newProps and oldProps all refer to the properties provided to the h function (or via JSX). The children are stored in the children property of the props object.

stateRef is an object provided to persist any needed data between different invocations. As mentioned, the 3 functions above are not to be treated as instance methods (no this) but as ordinary functions. Any instance specific data must be stored in the stateRef object.

domNode is obviously the DOM node to be mounted or patched.

env is used internally by the mount/patch process; This argument must be forwarded to all nested mount, patch and unmount calls (see below example).

Custom components are pretty raw, but they are also flexible and allow implementing higher-level solution (for example, render functions are implemented on top of them).

The examples folder contains simple (and partial) implementations of React like components and hooks using the custom component API.

API

h(type, props, ...children)

Creates a virtual node.

  • type: a string (HTML or SVG tag name), or a custom component (see above)

  • props: in the case of HTML/SVG tags, this corresponds to the attributes/properties to be set in the real DOM node. In the case of components, { ...props, children } is passed to the appropriate component function (mount or patch).

render(vnode, parentDom)

renders a virtual node into the DOM. The function will initially create a DOM node as specified the virtual node vnode. Subsequent calls will update the previous DOM node (or replace it if it's a different tag).

There are also lower level methods that are typically used when implementing custom components:

mount(vnode, env)

Creates a real DOM node as specified by vnode. The env argument is optional (e.g. when called from top level), but typically you'll have to forward something passed from upstream (e.g. when called inside a custom component).

patch(newVNode, oldVNode, domNode, env)

Updates (or eventually replaces) domNode based on the difference between newVNode and oldVNode.

unmount(vnode, domNode, env)

This is called after domNode has been retired from the DOM tree. This is typically needed by custom components to implement cleanup logic.