PolyhedralDev/BetterEnd

New Color Scheme Introduction?

DeathShadez opened this issue · 9 comments

Is your feature request related to a problem? Please describe.
Nope.

Describe the solution you'd like
I feel like the constant color scheme of purple (purpur), black (concrete, obsidian) , and whitish (quartz, endstone) could use a bit of change. If the possibility of a new biome or such is to occur, maybe implementing a new color scheme could add something completely new to the table in terms of the End. I feel like the color green could possibly show up in the End due to references of the Enderpearls, Endereyes, End Portal, and such. Though maybe it would be best to keep things looking about the same. Possibly a poll? Maybe an option to configure this biome to go with the regular color scheme for those who want to keep it that way. I think of it as how the Nether Update introduced the color scheme of blue through their new blue forest biome and maybe that could work for the end, but green or something like that.

Describe alternatives you've considered
Adapt or change to how you seek fit.

Additional context
Maybe pertain this color scheme to a biome or a set of structures, but I believe a sorta change in the color scheme every once in a while in terrain can give off some new vibes.

I am 100% open to using a different palette, it's mainly whether it'd fit in or not. We'd need something new...

Would it be better to have this color scheme be more inclined to a new biome that would work or new structures? Maybe just some structures at first though to see if it works well.

Design Concept Draft 1
2020-06-23_19 22 15

Not sure if it helps, but I did come up with an idea, but it's hard to make it work, and it requires 1.16 blocks (blackstone) for it to be really flexible. We don't plan on making the plugin with 1.16 stuff until a while later, so this idea will be put on the backburner for now.

And if you're wondering, the style could look something like this:
2020-06-24_20 58 36
Nothing here is official. I did think it would be a nice idea, especially if we made structures with this style separate from the others. Like, what if we had the lighter end structures generate in the lighter end biomes, while the darker ones (like the above) generate in the darker biomes (shattered ones, mainly)? And there could be dark versions of all the other structures, like the houses, towers, and ships. Like there used to be two ancient races in the end that were constantly at war with eachother.

Again, nothing here is official, it's mainly just an idea I was thinking about for the past couple days, and thought I should add it here, because it seems relevant.
This is more of a possible idea for the future.

darkshiop
hmmm

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