terrain-generation
There are 368 repositories under terrain-generation topic.
Auburn/FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Auburn/FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
Jaysmito101/TerraForge3D
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
PolyhedralDev/Terra
Voxel world generation modding platform
redblobgames/mapgen4
Mapgen4 procedural wilderness map generator
weigert/SimpleHydrology
Procedural Hydrology / River / Lake Simulation
redblobgames/mapgen2
JavaScript version of mapgen2 polygon map generator algorithms
FarazzShaikh/Terrain-Builder
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Javier-Garzo/Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Hoimar/Planet-Generator
A procedural planet generator addon for Godot with terrain LOD.
tum-gis/cesium-terrain-builder-docker
Dockerfile for the geo-data/cesium-terrain-builder app with quantized mesh support.
kalysti/terrain-tool-godot4
GODOT 4 3D Terrain Editor (C# Plugin)
DanWatkins/Terrain3D
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
AsPJT/AsLib
🎨: RPG map maker (paint tool)
BayatGames/VoxelFramework
An awesome Voxel framework for Unity (Game Engine)
Tiggilyboo/UnityQuadTreePlanet
Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement
otto-link/Hesiod
A desktop application for node-based procedural terrain generation.
Scrawk/Proland-To-Unity
A port of Proland to Unity
JTippetts/U3DTerrainEditor
Simple terrain editor built using Urho3D.
weigert/SimpleErosion
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
rutgerkok/WorldGeneratorApi
Minecraft Spigot plugin that enables other plugins to customize world generation
ErikMoczi/Unity.ProceduralContentGeneration-Terrain
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance
loicgasser/quantized-mesh-tile
Quantized-Mesh encoder/decoder and topology builder
manankarnik/bevy_generative
Real-time procedural generation of maps, textures, terrain, planets and more!
Panagiotou/ImageToDEM
Generating Elevation Surface from a Single RGB Remotely Sensed Image Using Deep Learning
FergusGriggs/Fegaria-Remastered
Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
oormicreations/Blendpeaks
A free and open source addon for Blender. It creates mountain peaks.
sitRyo/DungeonTemplateLibraryUnity
🌏: Dungeon free resources (terrain & roguelike generation)
kenjinp/terrain-synth
Terrain generation tool, using real-earth data and deep learning techniques
qkmaxware/Spaceworks
Unity3d Planetary Terrain and Floating Origin
bones-ai/rust-procedural-world
Procedural 2d world generation in Rust and Bevy
MuhammedKalkan/Portal
Quantized Mesh Terrain Data Generator and Server for CesiumJS Library
tarTG/RTWG
The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simulation.
Articdive/JNoise
A Library that allows you to generate noise using different algorithms.
delebash/UnrealMapboxBridgePlugin
Import heightmaps into Unreal from real world locations using Mapbox
tay10r/TinyErode
A portable C++ library for simulating hydraulic erosion.