Javier-Garzo/Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
C#MIT
Issues
- 2
Sphere world generation
#11 opened by emre-sahinn - 5
Is the overhang right above slopes expected?
#14 opened by kinnexus - 1
Too much vertices?
#15 opened by dario2pro - 1
Alternative Biome Selection
#16 opened by coolcatcoder - 4
How to prevent interpolation?
#13 opened by emre-sahinn - 1
support liquid cube or water?
#12 opened by andyhebear - 26
Is it possible to use this system generation with Mirror multiplayer system?
#10 opened by Diamantino-Op - 1
- 1
Questions
#7 opened by GodOfMemes - 9
UV issue
#5 opened by Somshekardsi - 2
How to apply texture to the whole chunk?
#6 opened by Somshekardsi - 2
Changing VOXEL_SIDE Error
#4 opened by Somshekardsi - 4
- 3
Getting deeper
#3 opened by KarolDebiec - 1
Is there any option to do voxels smoother?
#1 opened by z3nth10n