Is the overhang right above slopes expected?
kinnexus opened this issue · 5 comments
It's not intentional, I try to solve several times and I can't achieve it.
I think is a problem related with the noise and the terrain or maybe the interpolation.
I investigate about the problem and its related to a mix of the way of calculating the interpolation of the vertices, and the way to set the vertex weight of the surface of the terrain and the air ones.
I am looking for a solution.
Sorry for no find a solution a try changing the interpolation algorithm from bilinial to lineal, and other solutions in the same part of the biomes (all code related with the lastVertexWeigh). And a busy month.
I see your solution as the current best , but it need to solve the problems with the paint of the terrain.
There is also a strange generation in the height differences
However , it's a more organic solution. Good job.