Issues
- 0
- 1
"Paint terrain types" tool stops working after new terrain type, until restart
#115 opened by naturally-intelligent - 3
[REQUEST] For decoration tiles, add the ability to only place them if they match their connections 100%. Otherwise leave empty.
#117 opened by twisteddragons - 0
Copy/Paste tile values - wrong shortcut on macOS
#112 opened by the-old-one - 0
- 3
[REQUEST] add the ability to change the random "seed" used for placing decoration
#110 opened by JHDev2006 - 1
- 5
- 1
I get the error "set_terrain: Condition "terrain_set < 0" is true." upon launching the project eventhough there's no code related to terrains yet. I just have the plugin installed
#109 opened by gk98s - 1
No `and_surrounding_cells` parameter available for Changeset calculations
#108 opened by jacobhutchinson - 3
Decoration for same tile (upper layer) ?
#94 opened by DinoMC - 1
- 8
Need help with a specific type of walls
#88 opened by Gr3gorywolf - 3
Offset grid setup somehow missing bottom right corner
#105 opened by Supamiu - 5
In full-screen, "Add terrain type" creates a black screen and terrain type creation dialog is full-screen
#95 opened by gatomesa - 2
- 0
- 6
Allow support for making layers transparent other than currently selected layer
#68 opened by mickeyordog - 15
TileMap is deprecated in Godot 4.3
#86 opened by Renari - 0
Tile probability is not taken into account
#100 opened by gatomesa - 4
- 2
- 4
Changes to terrain are not being saved (4.3)
#92 opened by timoohr - 5
- 2
- 0
Allow zooming with trackpad
#96 opened by gatomesa - 3
- 2
Changing terrain by code
#82 opened by neepsnikeep - 1
- 1
C# Question
#90 opened by IrishBruse - 1
Matching two terrains
#89 opened by Kristo-Art - 3
Usage as Git submodule
#81 opened by nihiluis - 3
Question: Where is the data persisted?
#83 opened by arran-nz - 5
Ability to zoom less than 100% tile size
#80 opened by BertrandBordage - 1
Error when using multi-threaded build
#71 opened by ice-ko - 1
- 0
Terrain interferes with scene collection tiles
#70 opened by Portponky - 3
Leaked instances upon editor exit
#77 opened by AstroStucky - 0
Errors given with negative layer indices
#79 opened by Portponky - 2
Possible 4.3-dev3 issue
#72 opened by suni-masuno - 4
Can not to use.
#78 opened by Abab-bk - 6
- 2
Help understanding categories
#76 opened by no-na - 1
- 2
- 0
Better icon
#69 opened by Portponky - 3
- 6
- 2
Tiles 1 away from a corner don't connect correctly
#64 opened by Wcubed - 4
Ability to cleanup tiles that do not match
#62 opened by Supamiu