Set the player's inventory items count (items in item pouch and item box) to 9999.
Use it at your own risk.
Using dotnet
:
$ dotnet build -c Release
Using Visual Studio:
- Open
MhwInventory.sln
using Visual Studio - Debug -> Release
- Build -> Build solution
$ MhwInventory <inventory base address>
- In Cheat Engine, find the address for the count of any item box item
- Right click address -> Browse this memory location
- Right click memory cell -> Display Type -> 4 Byte decimal
- Scroll up until you see
4294967295 4294967295 4294967295 4294967295 4294967295 4294967295
- Scroll up more until you see the first
1123518944 1
- Right click the first
1123518944
cell -> Add this address to the list - Copy the address and input it in program:
dotnet run -c Release --project MhwInventory <address>
If the program breaks for some reason, validate the address offsets in InventoryHelper.MaxInventory(GameHandle handle, IntPtr address)
.