A Journey In The Dark
A Journey In The Dark presents a cube of light wich have to escape darkness which has fallen into his world. In order to succeed, he has to reach the Crystal. Hopefully, you can control light and light combinations to help him. But his journey won't be always easy, so beware !
By pressing U, I or O, (keys can be changed) you can activate colored platforms and manage your way.
If you want to know exactly what is being done in the game development, please see the changelog. Concerning daily work, see the diary.
Version 0.5 released :
- Changed the whole theme of the game
- Modified levels
- Corrected and changed many elements of the game
Version 0.4 released :
- Added graphics
- Added level editor with software TILED
- Bugfixes
- Adapted UI
- Adapted physics
- Added score system
- Added ColoredMagnet
Version 0.3 released :
- Added enemies which are deadly according to the color
- Added secondary colors (purple, green, orange)
- Added bumping platforms
- Removed slowing platforms, Magnets
- Changed physics concerning contacts
- Added moving platforms
- Added possibility to see the entire level while in pause
- Added possibility to change controls from the main menu
- Added possibility to select a level from the main menu
- Added help for players concerning secondary colors, "chromatic circle"
- Added progressive jump to the character
Version 0.2 released :
- ColorPlatforms can have a default state (activated, or deactivated)
- pause or resume the Game with a button
- adding Teleporter class
- adding WindBlower class
- adding magnet
- adding altering platforms
- adding squat
- adding multiple levels
Version 0.1 released
- establish the roadmap
- create a class diagram
- create a new repository
- save the Ludum Dare game as version 0.0.0
- start a changelog file
- adding cheatcodes : change current level, restart level, teleport to mouse position, … (debug tools)