A faster and more performance version of the Garry's Mod net
library with additional cool features.
- GM:IncomingNetworkMessage(
string
networkString,number
length,Player/NULL
ply ) - if return herefalse
then callbacks will not be called. [SERVER/CLIENT] net.Receive
- has an additional third optional argumentstring
"identifier" used for multiple receive callbacks. [SERVER/CLIENT]net.Start
- automatically creates network strings on the server without usingutil.AddNetworkString
. [SERVER]net.StartX
- defaultnet.Start
. [SERVER]
Written in Yuescript, compiled Lua code can be found in releases and lua branch, or you can compile it yourself using compiled Yuescript Compiler.