PrismarineJS/mineflayer-pathfinder
Pathfinding plugin that gives bot the ability to go from A to B
JavaScriptMIT
Issues
- 3
- 1
goal_reached doesnt activate at all
#336 opened by overtimepog - 1
VulcanAC vs mineflayer pathfinding
#337 opened by Fast-Voider - 1
Stuck in dripstone
#328 opened by Maks-gaming - 5
Remove none vanilla physics behavior
#204 opened by IceTank - 1
[Feature request] Creative/Flight navigation
#335 opened by JoshuaVandaele - 1
GoalPlaceBlock ask
#334 opened by Flahhhh - 2
Bot can't go through doors
#300 opened by Stuntlover-TM - 0
Failed to find path including bottom slabs
#333 opened by szdytom - 2
Bot Constantly Stuck or Halts with GoalFollow -
#332 opened by zhaungsont - 4
- 8
Took to long to decide path to goal!
#213 opened by foxodever - 8
The code that is completely identical to the example that used to work normally does not work.
#329 opened by Vyacheslav73195 - 8
- 2
- 1
Bot goes to unexpected ways
#322 opened by MegalithOfficial - 4
Bot tries to open fence gate that is already open
#308 opened by Ren232 - 3
Think of alternative for cancelling velocity
#230 opened by u9g - 3
- 3
Saying the the mcdata script in the Movements script is undefinded in the code this.blocksCantBreak.add(mcData.blocksByName.chest.id)
#306 opened by BigFatMan312312 - 4
- 2
Bot never goes under layer 0
#304 opened by mevenG - 8
Not working with Mineflayer 4.5.1?
#305 opened by Matt-MX - 2
Possible bug: Error while creating a movement
#295 opened by Itsredpro - 0
The bot does not enter the server (fabric)
#297 opened by Mejkiz - 3
Can't move the bot
#282 opened by Dashbloxx - 3
- 1
RangeError: Invalid typed array length: Infinity
#287 opened by shroomjaks - 16
Stuck on farmland
#278 opened by ripSquid - 10
Bot randomly crashes when pathing.
#285 opened by cohenerickson - 2
(MC 1.12.2) fails to break blocks to get to goal
#279 opened by dement6d - 12
`bot.pathfinder.goto` sometimes never finish if goal is GoalNear and the block is not full height
#205 opened by nishio - 2
- 1
minDistance???
#270 opened by 321Proteus - 1
Pathfinder can get stuck in a state with an active goal when the computed path is not complete
#273 opened by IceTank - 1
How to make a bot play a note block song
#271 opened by mirkokral - 13
Error on movement.js
#258 opened by DonTMover - 7
Pathfinding on chests
#242 opened by constantins2001 - 8
Bot completely stopping on bot.pathfinder.stop(); or bot.pathfinder.setGoal(null);
#261 opened by Sunderw3k - 8
- 2
- 1
- 2
Disabling a function
#209 opened by TheOfficialSeb - 5
Bot gets stuck on blocks
#223 opened by MyUsernamee - 4
Scaffold is not working correctly
#232 opened by Pan4ur - 0
- 0
Bot getting stuck on 2 block gap if allowSprinting is false and allowParkour is true
#227 opened by IceTank - 3
Pathfinding hangs indefinitely when obstructed by an unbreakable block
#222 opened by TheAverageCanadian - 1
- 0
getMoveParkourForward cannot jump over none safe blocks forward and down on block
#207 opened by IceTank