A library that unifies both android and iOS chromecast sdk
##Installation
npm i react-native-google-cast --save
-
Open your Xcode project
-
In
Libraries
chooseAdd files...
and add the folderios/RNGoogleCast
from thenode_modules/react-native-google-cast/ios
folder. Be sure that the optioncopy if needed
is unchecked. -
Add
pod 'google-cast-sdk'
to your Podfile. This is the easier way to have the sdk up to date. -
If you get an error after building the project, be sure that
$(inherited)
was added toOther Linker Flags
inBuild Settings
-
Rebuild your project. iOS is ready for the battle!
android/settings.gradle
include ':react-native-google-cast'
project(':react-native-google-cast').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-google-cast/android')
android/app/build.gradle
dependencies {
...
compile project(':react-native-google-cast')
}
If you're on RN > 29 apply these changes in MainApplication.java
, otherwise in MainActivity.java
On top, where imports are:
import com.googlecast.GoogleCastPackage;
Under new MainReactPackage()
:
new GoogleCastPackage()
##Usage##
// Require the module
import Chromecast from 'react-native-google-cast';
// Init Chromecast SDK and starts looking for devices
Chromecast.startScan();
// Does what the method says. It saves resources, use it when leaving your current view
Chromecast.stopScan();
// Returns a boolean with the result
Chromecast.isConnected();
// Return an array of devices' names and ids
Chromecast.getDevices();
// Gets the device id, and connects to it. If it is successful, will send a broadcast
Chromecast.connectToDevice(DEVICE_ID);
// Closes the connection to the current Chromecast
Chromecast.disconnect();
// Streams the media to the connected chromecast. Time parameter let you choose
// in which time frame the media should start streaming
Chromecast.castMedia(MEDIA_URL, MEDIA_TITLE, MEDIA_IMAGE, TIME_IN_SECONDS);
// Move the streaming media to the selected time frame
Chromecast.seekCast(TIME_IN_SECONDS);
// Toggle Chromecast between pause or play state
Chromecast.togglePauseCast();
// Get the current streaming time frame. It can be use to sync the chromecast to
// your visual media controllers
Chromecast.getStreamPosition();
##Events## Chromecast uses events to let you know when you should start playing with the service, like streaming the media.
// To know if there are chromecasts around
DeviceEventEmitter.addListener(Chromecast.DEVICE_AVAILABLE, (existance) => console.log(existance.device_available));
// To know if the connection attempt was successful
DeviceEventEmitter.addListener(Chromecast.DEVICE_CONNECTED, () => { /* callback */ });
// If chromecast started to stream the media succesfully, it will send this event
DeviceEventEmitter.addListener(Chromecast.MEDIA_LOADED, () => { /* callback */ });
##Constants##
DEVICE_CHANGED,
DEVICE_AVAILABLE,
DEVICE_CONNECTED,
MEDIA_LOADED,
##Example## Refer to my example repo too see an implementation of this library