Pinned Repositories
2D-Game-Controller
This is a case study project of the 2D Game Controller of the game, Celeste.
FastestManAlive
Unreal Engine C++ Prototype featuring The Flash Gameplay Mechanics such as Speed Force, Bolt Throw, and basic combat
ManOfSteel
Unreal Engine C++ Prototype featuring Superman Gameplay Mechanics such as flight, heat vision, and basic combat
Pacman-Recreation
Pacman Recreation using C++SFML
PID_Controller
Proportional-Integral-Derivative (PID) controller implementation in Unity C#
ProdiG66.github.io
Portfolio Website
SpaceInvaders-Recreation
Space Invaders Recreation using C++SFML
TentacleVFX
Tentacle VFX using Niagara Ribbons (GPU)
Tetris-Recreation
Tetris Recreation using C++SFML
UE_PID_Controller
Proportional-Integral-Derivative (PID) controller implementation in Unreal Engine (C++)
ProdiG66's Repositories
ProdiG66/UE_PID_Controller
Proportional-Integral-Derivative (PID) controller implementation in Unreal Engine (C++)
ProdiG66/ManOfSteel
Unreal Engine C++ Prototype featuring Superman Gameplay Mechanics such as flight, heat vision, and basic combat
ProdiG66/2D-Game-Controller
This is a case study project of the 2D Game Controller of the game, Celeste.
ProdiG66/FastestManAlive
Unreal Engine C++ Prototype featuring The Flash Gameplay Mechanics such as Speed Force, Bolt Throw, and basic combat
ProdiG66/Pacman-Recreation
Pacman Recreation using C++SFML
ProdiG66/PID_Controller
Proportional-Integral-Derivative (PID) controller implementation in Unity C#
ProdiG66/ProdiG66.github.io
Portfolio Website
ProdiG66/SpaceInvaders-Recreation
Space Invaders Recreation using C++SFML
ProdiG66/TentacleVFX
Tentacle VFX using Niagara Ribbons (GPU)
ProdiG66/Tetris-Recreation
Tetris Recreation using C++SFML
ProdiG66/Towers-Of-Hanoi
This is a case study project of Towers of Hanoi in Unity C#