Pinned Repositories
action-versioning-workflow
Reusable workflow for managing Github Action tagging & versioning
CommandExtensions
Provides direct ConCommand dispatch natives for SourceMod
complite-mutation
A Competitive Left 4 Dead 2 Mutation
custom_fakelag
Custom FakeLag implementation for SourceMod
FPS-Max-Enabler
Enables the fps_max cvar in L4D2
l4d2_structs
IDA-compatible struct definitions for L4D2
pojo-maps
Plain Old Javascript implementation of Map operations
Pounce-Damage-Uncap
Recreates pounce damage range modifications in l4d2 that existed in l4d1
recording_helpers
Client plugin to help with recording on L4D2
ProdigySim's Repositories
ProdigySim/l4d2_structs
IDA-compatible struct definitions for L4D2
ProdigySim/custom_fakelag
Custom FakeLag implementation for SourceMod
ProdigySim/action-versioning-workflow
Reusable workflow for managing Github Action tagging & versioning
ProdigySim/pojo-maps
Plain Old Javascript implementation of Map operations
ProdigySim/l4d2-weapon-damage
l4d2 weapon damage computations
ProdigySim/bsp-structs
Structs for use in a hex editor analysis of bsp file
ProdigySim/l4d2-spawn-order
L4D2 Spawn Order Simulator
ProdigySim/DirectInfectedSpawn
fork of https://forums.alliedmods.net/showthread.php?t=320849
ProdigySim/L4D2-Competitive-Rework
Just refreshing and optimizing the core files a bit, eh?
ProdigySim/l4d2-misc
Miscellaneous L4D2 Files for backup
ProdigySim/l4dnation_dot_com
Website for L4DNation.com
ProdigySim/2ship2harkinian
ProdigySim/action-check-typescript
ProdigySim/acw-testing
e2e test for action-versioning-workflow
ProdigySim/aot-2023
Advent Of Typescript solutions
ProdigySim/deno
A modern runtime for JavaScript and TypeScript.
ProdigySim/denoakrouting
Begin app
ProdigySim/eslint-plugin-import
ESLint plugin with rules that help validate proper imports.
ProdigySim/fresh
Archive of the L4D2 Confogl Config Fresh
ProdigySim/left4dhooks
Temporary clone of left4dhooks for rapid collaborative debugging
ProdigySim/michael_busbies
Personal homepage
ProdigySim/MST-CS
Files from my projects at Missouri S&T (circa 2008-2011)
ProdigySim/multi-account-containers
Firefox Multi-Account Containers lets you keep parts of your online life separated into color-coded tabs that preserve your privacy. Cookies are separated by container, allowing you to use the web with multiple identities or accounts simultaneously.
ProdigySim/pojo-sets
Plain Old Javascript implementation of Set operations
ProdigySim/pokemonAutoChess
Pokemon Auto Chess Game. Made by fans for fans. Open source, non profit. All rights to the Pokemon Company.
ProdigySim/ProdigySim
Github Profile
ProdigySim/psim-deno-ssr
Deno ssr website test
ProdigySim/qrcode-svg-sign
Pure javascript QR Code generator meant for producing printable signs
ProdigySim/render-blueprint-deno-oak
Deno + Oak on Docker for Render
ProdigySim/ts-dlx
Typescript Dancing Links implementation