A mod that changes the battle system in Mega Man Battle Chip Challenge to let you freely choose your chips in battle.
This repository contains the source code. Looking for the download link? Grab the patch from The Rockman EXE Zone!
Please report any bugs and suggestions in the project topic on The Rockman EXE Zone Forums:
https://forums.therockmanexezone.com/mega-man-battle-chip-challenge-chip-control-mod-t16681.html
Place any of the following ROM file in the _rom
folder:
mmbcc-us.gba
- Mega Man Battle Chip Challenge - US ROMmmbcc-eu.gba
- Mega Man Battle Chip Challenge - EU ROMexebcgp.gba
- Rockman EXE Battle Chip GP - JP ROM
You can also use the Wii U Virtual Console version ROMs.
Place the required third-party tools in the _tools
folder. See _tools\tools_go_here.txt
for details.
- armips by Kingcom. v0.11.0-140-g87d44e4 is used, but any newer version should also work.
A compatible version of PixelPet is included.
Building is supported on Windows 10 and up.
Run the following command:
make <target>
Target can be any of the following:
Target name | Description |
---|---|
us |
Builds for North American ROM. |
eu |
Builds for European ROM. |
jp |
Builds for Japanese ROM. |
clean |
Removes all output files. |
If no target is specified, it defaults to us
.
The output ROM will be built in the _rom
folder, as well as a symfile (for use with No$gba).
This project is licensed under the terms of the MIT License. See license.txt
for more details.
This project is not endorsed by or affiliated with Capcom in any way. Mega Man and Mega Man Battle Network are registered trademarks of Capcom. All rights belong to their respective owners.