This is a ~10+ years old C++ game project, that initially was a second year university work, as of now rewritten with C++ 23 modules.
Project was meant to introduce to:
- Object oriented programming with C++
- Work with grid based 2D games
- Processing of
WinApi
events - Rendering and keyboard hooking using
gdiplus
Now it also allows to look into
- C++ modules
Built using Visual Studio 22 Community with enabled support for modules and C++ 23 standard