This is a cpp tool that convert certain gltf model to obj. This is ideal for model that is converted from obj to gltf. And for certain reason want to convert it back.
This package depends on tiny-gltf to load the draco compressed gltf file. gltf2obj does not deal with image since the input is treated as that the textures are separated.
remember to get draco in this directory by git clone https://github.com/google/draco.git
cd to draco folder.
$ mkdir build_dir && cd build_dir
$ cmake ../
Then go to gltf2obj folder
$ mkdir build_dir && cd build_dir
$ cmake ../
$ cmake --build .
Install CMake GUI version
Using the GUI to open the draco folder.
Choose the build directory to be build_dir
Then click configure and generate button.
Open the project in VS2015 for example. Build for the Release or Debug version.
After build complete, you should see drao.lib in build_dir/RELEASE directory.
Do the samething for the gltf2obj.
Then you should get the executable gltf2obj. Pass the gltf file Path and output dir to it, it will generate the corresponding obj model.
Please go to the script
folder for python tools to convert between obj and gltf.
Use this example to convert a folder containing obj sequences to gltf sequences in destination folder.
Requirement: have node js tool obj2gltf and gltf-pipeline installed in the system
obj2gltf_batch.py -i <root of obj sequence> -o <root of output> [-d]
Provide -d
in usual case to enable draco compression to the gltf output. If do not provide, we get gltf model without draco compression.
Use this example to convert a folder that contains gltf sequences to obj model.
Requirement: Need to have the c++ gltf2obj tool built already and knows the path to it.
gltf2obj_batch.py -e <path of the cpp gltf2obj tool> -i <root of gltf sequence> -o <root of output>