Pinned Repositories
DV1572-Litet-spelprojekt
Custom-Binary-Format-FBX-SDK
Custom format created using the FBX SDK.
Custom-OBJ-Exporter
Custom OBJ exporter that allows you to export models from scenes in Autodesk Maya as .OBJ. These then work by simply dragging them into the program again.
DirectX11-SchoolProject
An assignment in school that included Directx 11 implementation with various functionalities.
Discord-bot
A Discord-bot made for a private community server. It contains everything from various commands to a levelsystem, as well as slot- and lottery machines
Large-Game-Project
This is a large game project that was done during a course in school. We were a total of 9 people who participated in this project.
Pudzz
Config files for my GitHub profile.
Small-Game-Project
A small game made during a course in school. In this project we were 6 people who participated.
Thesisproject-Speedmeasurements
Contains code from four different Python Modules, as well as Maya's C ++ API used for speed measurements to transfer animations between two skeleton hierarchies.
Viewport-Editor-Gameplay3D
Viewport editor made with Autodesk Mayas C++ API and GamePlay3D [Open-Source C++ game engine].
Pudzz's Repositories
Pudzz/Discord-bot
A Discord-bot made for a private community server. It contains everything from various commands to a levelsystem, as well as slot- and lottery machines
Pudzz/Custom-Binary-Format-FBX-SDK
Custom format created using the FBX SDK.
Pudzz/DirectX11-SchoolProject
An assignment in school that included Directx 11 implementation with various functionalities.
Pudzz/Small-Game-Project
A small game made during a course in school. In this project we were 6 people who participated.
Pudzz/Viewport-Editor-Gameplay3D
Viewport editor made with Autodesk Mayas C++ API and GamePlay3D [Open-Source C++ game engine].
Pudzz/Custom-OBJ-Exporter
Custom OBJ exporter that allows you to export models from scenes in Autodesk Maya as .OBJ. These then work by simply dragging them into the program again.
Pudzz/Large-Game-Project
This is a large game project that was done during a course in school. We were a total of 9 people who participated in this project.
Pudzz/Thesisproject-Speedmeasurements
Contains code from four different Python Modules, as well as Maya's C ++ API used for speed measurements to transfer animations between two skeleton hierarchies.
Pudzz/Pudzz
Config files for my GitHub profile.