This GitHub project contains source code, downloadable PDFs, graphics, and additional files for the projects in the 4th edition of Head First C# (O'Reilly Media 2020).
Do you want to learn C#? Are you trying to figure out if our book is right for you? We think our book is one of the most effective ways to learn C#. But you don't have to take our word for it! We want you to have the best C# learning experience possible, so to make things easy for you we've provided the first four chapters of our book for free.
Download a free PDF of the first 4 chapters: Head_First_CSharp_4e_chapters_1_to_4.pdf
That PDF includes the complete introduction, chapters 1 through 4, the first two Unity Labs, and the complete Visual Studio for Mac Learner's Guide appendix, as well as the full table of contents and index (so you can see everything that we cover).
Try out our book today and see what you think!
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Find the video walkthroughs for Chapter 1 on our YouTube channel.
In the Head First C# Unity Labs you'll use Unity, the powerful platform for 2D and 3D game development, to explore C# and practice your C# skills.
- Unity_Lab_1.pdf – Explore C# with Unity
- Unity_Lab_2.pdf – Write C# Code for Unity
- Unity_Lab_3.pdf – GameObject Instances
- Unity_Lab_4.pdf – User Interfaces
- Unity_Lab_5.pdf – Raycasting
- Unity_Lab_6.pdf – Scene Navigation
Here's what you'll find in this repository:
- Head_First_CSharp_4e_chapters_1_to_4.pdf – a PDF of the first four chapters, including the first two Unity Labs and the Visual Studio for Mac Learner's Guide appendix
- Unity Labs – PDFs and graphics files for the Unity Lab projects throughout the book
- Billiard Ball Textures – billiard ball textures for the Unity Lab projects
We worked really hard to make this book as error-free as possible! But we're only human, and we do occasionally make mistkaes. If you spot an error in the book, please use the [https://www.oreilly.com/catalog/errata.csp?isbn=9781491976708](O'Reilly errata page) to let us know about it. That way it goes into a database so we can keep track of it and fix it in future printings.
All of the source code and graphics used by the source code is licensed under the MIT License.
PDFs, cover, and other written book material © 2020 Andrew Stellman and Jennifer Greene, all rights reserved.
Cover art by Jose Marzan Jr. (@JoseMarzan).
The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. The Head First series designations, Head First C#, and related trade dress are trademarks of O’Reilly Media, Inc.