QW-Group/ktx

REQ - intelligent autotrack

Opened this issue · 3 comments

It sucks when you're watching a demo in autotrack when suddenly autotrack changes pov to a less interesting player/situation. This happens a lot on powerup spawns - even if the current autotracked player is near the quad, it seems to me that the algorithm changes to the pov of the player that is closest to the powerup.
i think this situation could be easily improved, for example: only change pov if the current autotracked player is placed in "more than 20 meter radius" of the powerup.

I'm sure that there are more situations where autotrack could be improved, but this is the most annoying one imo.

support this!
these switches are so annoying

another request, is, when it changes pov for someone close to quad (quad location), if that guy gets killed, change POV to the one that killed him.

yet another unwanted behavior:
autotrack changes to quaded guy. but I don't want to see quaded guy, and change to a different player. If quadded guy dies, the pov changes to another player :( even though i wasn't even watching quadded guy :(